Next Episode: Asylum of the Daleks: Corridor 5L
Game version played: 2.2.1
Pastures new are spread before you. Hedgewick's World of Wonders is left behind, but ahead lies a planet that even the most ruthless race in existence fears to visit. But Brave Heart, Tegan. You have the dark power of the Black Gems at your fingertips and the Emperor of the Universe at your side. It’s time to
enter the Asylum of the Daleks.
Before you do anything, make sure that your team includes Porridge. It would be a shame to win him then leave him and his bombs in the TARDIS.
Before you do anything, make sure that your team includes Porridge. It would be a shame to win him then leave him and his bombs in the TARDIS.
The level starts in a dim, misty, cable-strewn room. A Dalek lurks caged in the shadows, while another seems to be undergoing repair, or is perhaps just getting dressed. More concerning, you are faced with an animated, desiccated corpse, dressed in polar gear with a Dalek eye-stalk protruding from its forehead. A Dalek Puppet, who is also your first Black opponent. Yes the bar at his feet looks silver or grey, but it’s Black believe me. Select him and you see that Madame Vastra, Yellow, gets a boost with no one being penalised. Your board will now almost certainly have Black gems upon it, so with five colours to juggle you’ll have to work a little harder to get those combos. The Puppet also has a new power called Terrify. Learn to recognise the symbol. Terrify is a Stun power. Another annoying attack as it stops one or more of your team joining in the fight.
What in the Nine Hells is THAT? |
Unless you really mess up then the Puppet should be toast
before he hits you, which brings on wave 2, a brace of puppets. Still no problem. Grant them the True Death and
prepare to face the Doctor’s most famous foe of all. The Daleks.
Your first encounter with the Daleks is with one very cool,
cobwebbed, damaged bronze Dalek. When I say ‘bronze’ I am referring to the
design or variant rather than its gem colour. The Bronze Dalek is the design
that appeared when the series returned in 2005. This is perhaps my favourite design of Dalek. The bronze casing, the bolts, protective struts
over the speaker lights etc. all make it look strong enough to shrug off an
anti-tank shell. The original Dalek looked great on Black & White 1963 television, but as
colour came in and picture quality improved they started to look as if they
couldn’t stand up to a well placed Nerf hit.
So although this is a bronze Dalek, its gem colour is Red.
Look for the Blue combos and give it what for. It’s an easy enough task to see
this asylum inmate off so you’ll soon be facing the fourth and final wave.
My Sevans Dalek |
Both of these Daleks are again Red so the 11th Doctor is in
his element. We’re still early in the game and the difficulty level is low so I
expect you to make swift work of Skaro’s finest. In my game I got a Red Time
Fragment after Exterminating (couldn’t resist) them in one turn. I also got
three Achievements. ‘Allons-y!’ for winning 5 matches, ‘Time Lord’ for making
100 gem combos and ‘No More Red’ for beating 10 Red enemies. This took me up to
6 out of 56 achievements.
Although I got through the level so quickly that Porridge didn’t
get a chance to use his bomb, he still earned enough experience to reach level
2. He has an impressive 105 HP making him a Tank. His power isn’t affected by his attributes
so it makes sense to build his HP and make your team more durable. This goes double for me as I chose to bulk up Vastra and Jenny Flint’s ATK ability.
My overall review of this level, still easy but a welcome
change in scenery and opposition.
The Black Dalek conquers the back garden |
My wife wrote a paper on Dalek design for her degree, and
it’s hard to think of any monster before or since that looks anything like
them. The show tried with the Mechanoids but they didn’t catch on.
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